Exciting games for a group of friends. What to play with friends

  1. Jenga
    For the game, you will need smooth and equal-sized wooden blocks, it is still better to buy a ready-made set for Jenga. A turret is being erected from the blocks. Moreover, each next level fits in the other direction. Then the participants of the game need to carefully pull out any block and put it on the upper level of the turret. This must be done carefully so that the structure does not fall apart.

    And the player whose awkwardness led to the destruction of the tower is considered the loser.

  2. Hat
    This game will require 10 pieces of paper, which each player must have. Participants write any words on all their pieces of paper. Then the sheets with the words are folded into the hat. Each participant, pulling a piece of paper out of his hat, must explain, show or even draw a word he has come across. And the rest must guess it.

    The one who turned out to be the smartest at the end of the game gets a prize. Words are wow!

  3. Associations
    All sit in a circle. A presenter is chosen who speaks any word in the ear of his neighbor. The person who received this word must quickly communicate it to the player sitting next to him, but in the form of an association. For example, a house is a hearth. And he, in turn, passes on his version to the next participant.

    The game is considered successful if the leader's word has nothing to do with the last association. You can play without even getting up from the table.

  4. Get to know me
    This game will require several volunteers who are seated in one row. The presenter is blindfolded and taken to the volunteers so that he can recognize each of them by touch. Any part of the body can be used for recognition.

  5. Crocodile
    The presenter thinks of a word to the participant, which he must show with gestures, facial expressions, but without pointing with a finger or drawing. The rest of the participants must guess this word. It’s very funny to watch someone wriggle trying to show some object or phenomenon.

  6. Cucumber
    Excellent game for a big company, because here we need as many people as possible. One is chosen by the leader, and the rest are in a close circle and put their hands behind their backs. Each of those standing in the circle, unnoticed by the leader, must pass a cucumber (or any other suitable vegetable) behind his back. In this case, imperceptibly you need to bite off the vegetable.

    The host's goal is to catch a player with a cucumber. The caught participant becomes the leader himself.

  7. Danetki
    This is a kind of detective story. The presenter introduces the participants of the game to the puzzle that they have to unravel. To do this, players can ask a variety of questions. But the presenter can only answer them "yes", "no" or "no matter".

  8. There is a contact!
    Someone comes up with a word, but the rest of the players say only its first letter. For example, the party is the first B. Each of the participants comes up with his own word, starting with B, and tries to explain it to others. Saying the word is prohibited. As soon as one of the players guesses what is at stake, he needs to shout out: "There is contact!"

    Then both players - the one who made the word and the one who guessed it - communicate their versions of this word. If they turned out to be the same, the game continues further. For this, the presenter voices the next letter from his word "party". Now players have to come up with words using the first two letters - B and E.

  9. Dirty dancing
    The company is divided into pairs. A sheet of paper is laid out on the floor, one for a couple of dancers. The music turns on and you need to dance on the sheet so as not to touch the floor with your foot. If someone from a pair goes beyond the paper, then any member of this pair must remove some thing. The winner is the one with the most clothes left at the end of the dance. The game is very spicy.

  10. Fants
    The facilitator takes one item from all participants and puts them in a bag. Next, a player is selected who will assign forfeits. He is blindfolded, offered to take any object out of the bag and give an assignment to its owner.

  11. Fairy tales with a modern twist
    Why not make the guests laugh at each other instead of boring and uninteresting professional conversations? It's very simple. The participants are given pieces of paper and tasks are given: to present the content of all known fairy tales in a professional language.

    Just imagine a fairy tale written in the style of a police report or a medical history. The author of the funniest tale wins.

Do you have a noisy party with many guests or are your best friends, godfathers, young relatives coming to you, and you do not know what to do with them after a feast or tea? Then read this article! Here you will find ideas for a great pastime, funny games, ideas for entertainment and competitions.

The main thing in the article

TOP games for everyone: fun games for any company


Games for an adult company: what should they be?

It is very easy to find games for a children's party, but what to do with an adult party? Eating and drinking is good, but is it fun? After all, in our hearts we, adults, are all the same children, only laugh at other "jokes".

What the game should be like depends directly on the assembled company. So, at a corporate party with colleagues, moderately immodest, but funny games will be enough. A group of familiar friends can play more explicit games. An excellent solution will be intellectual entertainment for an aging company. And the male collective will entertain a board card game.

Cool drinking contests

When all the guests are already full, but do not want to leave yet, and there is no place for dancing and outdoor games, you can offer guests interesting table contests.

  • Create a story. A letter of the alphabet is chosen and everyone sitting in a circle must come up with a story in which all words begin with the selected letter. For example, if the selected letter is "D", then the story can be composed like this: "Denis (the first participant speaks) thought (the second) for a long time (the third) in the afternoon ...", etc. If the circle is over, but the story has not come to an end, start circle again.
  • "In my pants ..." They prepare for this competition in advance and make clippings from newspapers. They can be of different meanings and lengths. These clippings are folded into a box or bag. The presenter approaches each guest with this package and offers to draw out a piece of paper. The guest should say: "In my pants ...", and then read the text from the piece of paper. " It will be funny and fun.
  • What's on your plate?The competition should be held during the meal when the plates are full. The host asks everyone to fill their plates and the competition begins. He names the letter, and the guests should pick up the food starting with this letter on a fork and pronounce its name in turn. Those who did not have such food are eliminated from the game. Further, another letter is called, and so on, until there is a person who has “the whole alphabet” on his plate.
  • Surprise. The host hosting his friends should prepare for this competition in advance. You will need a large box, you need to put funny things in it. For example: a children's cap, a hoop with ears, a bra, family panties and what else a fantasy will work for. During the competition (it can be held both at the table and during dances), this surprise box is passed from hand to hand by the participants. When the presenter says "stop" or the music stops, the one who has it in his hands takes out any little thing from it and puts it on himself. The box goes further "from hand to hand".

Exciting board games for a group of friends

Board games are popular not only among children. Adults also enjoy playing them. There are companies that meet once a week to play a board game. The most popular board games today are:

Playing cards is fun, but sometimes the "hackneyed" fool gets bored. We offer interesting card games that will diversify the gatherings of card game lovers.

Scottish whist.


Joker. Play up to 500 or 1000 points.


Macau.


Rummy.


Chukhni.

Funny games for friends


When friends gather, it's always fun and enjoyable. You can spend an interesting evening not only watching TV with pizza. Invite your friends to play.

  • Twister. An excellent and very popular game among young people. According to the rules, each player steps or puts his hand on a circle of a certain color, which fell on a special clock. The poses are funny, and at the same time there is bodily contact between young people.
  • Sculptor. A separate room is required for the game. In it, the owner remains, who knows the meaning of the game, and three guests. Two must be of different genders (male and female). The third is invited to mold an erotic figure out of two. After the figure is finished, the host announces that the sculptor should take a place in the erotic figure instead of a man or a woman (depending on the gender of the sculptor). The freed one sits down, and the host-host follows the next guest and invites him to improve the erotic figure. After the guest finishes, again the sculptor replaces part of the figure. This continues until all the guests are sculptors.
  • Nonsense. To do this, you need to prepare cards with questions and answers and arrange them in different piles. One participant should take a question card and choose who should answer. Whoever answers takes the answer from another pile. The question and answer are read out. It turns out very funny options. We offer examples of questions below.

  • Guess who am I? Each guest is glued to the forehead with a sticker with the inscription. Usually, the inscriptions are living creatures, animals or well-known personalities, characters from films and cartoons. In turn, each player asks leading questions, which can only be answered "yes" or "no". Whoever guesses first who he is, he won.

Fun games for the company in nature

Games and entertainment for a drunken company


When the company is already tipsy, it's time for fun games and contests. People are becoming more liberated and do not climb for the word "in their pocket". For a drunk company, you can offer the following games.

  • Associations. This game is to warm up. It is played by all the men or women present. The participants stand in a row, and the presenter asks for an association with the named word. For example: "a woman is ..." Participants "under the degree" give out very interesting things. Those who think for more than 5 seconds or do not know what to answer are dropped out.
  • Doll. Players stand in a circle. They are given a doll, which, passing in a circle, they kiss in some place and comment on where exactly. When the doll makes a circle, the presenter announces that now the players take turns kissing a neighbor at the place where they kissed the doll.
  • Stickers. To do this, you need to prepare the stickers - letters in advance. Women and men in equal numbers are called for the competition. All men are given letters-stickers. Now men have to stick these letters on those parts of the body of women that are named after this letter. If everything is clear with "n" (nose) or "p" (hand), then with the letters "g" and "x" you will have to think of something.
  • Do not offer intimacy. Prepare pieces of paper with the names of body parts in advance. They can be repeated. Each participant draws out two pieces of paper. When the pieces of paper are handed out to everyone, the presenter proposes to make a chain of people, and they will be connected to each other by those parts that are indicated on the pieces of paper.

What games are suitable for a large company?

In a big company you can play football, board games, and cards. We also suggest trying the following games.

  • Who is more accurate? Put bills of different denominations in a liter or three-liter jar and close. Each guest takes the bank and tries to guess how much money is in it. They write down all the answers and count the money at the end. Whoever named the amount closest to the real one won.
  • Pulse. The host is selected, and the guests are divided into two teams of the same number of people. Teams stand in lines facing each other. The distance between the teams is 1–1.5 m. A stool is placed on one edge, and on it is an object (money, apple, pen). On the other hand, he becomes the leader and takes the extreme people from the two teams by the hands. Further, he simultaneously squeezes the hands of the two extreme players, they pass the squeezing further to the next, the next - even further. So, the impulse is transmitted to the end. The extreme, having received an impulse, must take the object off the stool faster than the opponent.
  • Staging. On pieces of paper we write pairs of interesting, well-known characters. For example: Winnie-the-Pooh and Piglet, Othello and Desdemona, Santa Claus and Snegurochka, etc. In the middle of the evening, hand out pieces of paper to married couples or single people split into pairs. They prepare for a while, and then speak to the audience, who must guess who the speakers represent.

Team games for the company of guests

Everyone wants to take part in competitions, but usually several people choose from the general mass. We offer you team contests so that no one gets bored at a party.

  • Build a castle. All guests should be divided into teams and given a bag of sweets to each. Further, the team, together with these sweets, builds a castle in a certain amount of time. The team with the highest castle wins.
  • Flotilla. Guests are divided into two teams. Each is given a package of napkins. Participants try to make as many boats as possible in 5 minutes. Which team will have more of them, that one won.
  • Invented story... Guests are divided into a team of women and a team of men. Everyone is given a piece of paper and pens. Women write briefly what they think of men, and men - about women. The leaves are placed in separate boxes. Each team must now make up a story. The first participant takes out a sheet and, using the words written on it, composes a sentence. The next participant takes the next piece of paper and continues the thought of the first one using the words on the piece of paper. This is how an interesting, funny story comes out.

What to do when it's dreary and cold outside, it's raining or just tired of wiping your pants on the slide near the entrance? It's time to gather a cheerful company of playful boys, dreamy girls and ... play at home! But not bending over the screen of a tablet or phone, but simply. Simple, simple, just ...

1. Sharp eye

Number of players: 2 or more people.
Props: dishes (jar, bowl, saucepan, etc.), a sheet of paper, scissors.
Training: Before starting the game, participants should carefully consider the selected container and try to mentally imagine it.

Rules of the game: At the signal, the players must cut the lid for the selected vessel. The winner is the one whose cap matches the hole of the selected item as closely as possible.

2. Plucked chicken

Number of players: 4 or more people.
Props: clothespins.
Training: Divide into 2 teams: "hens" and "catchers".

Rules of the game: "Catchers" cling clothespins to their clothes (the same amount, so that everything is fair). Their goal is to catch up with the "chickens". If the "catcher" has caught a "chicken", he clings a clothespin to it. By the way, it is the "catchers" who will become "plucked". Moreover, the more plucked "catcher" - the better! Victory will go to the one who quickly frees himself from his clothespins. Then the teams change places and the game continues.

3. Whose shoe?

Number of players: 3 or more people.
Props: players' shoes, a blindfold for each player.
Training: Take off your shoes and put them in a common pile.

Rules of the game: Players stand in a circle with a mountain of shoes in the center. Blindfolded. The leader shuffles the shoes and gives a signal. Everyone starts looking for their shoes (you can try on). Anyone who thinks they have found their shoes should wear them and stay in them for the rest of the game. Everyone takes off the bandages and looks at the result.

4. Live node

Number of players: 4 or more people.
Props: not.
Training: Stand in a circle.

Rules of the game: At the command of the leader, the players extend their right hands to the center of the circle and take someone by the hand (you cannot take a neighbor). The players then extend their left hands and do the same. But! You cannot take the hand of someone you are already holding with one hand. The result is a live node. The task of the leader is to untangle the knot without breaking his hands. Players, at his request, can step over each other, climb between hands, etc.

5. Great cook

Number of players: 2 or more people.
Props: 2 spoons (forks) and fruits (vegetables), blindfold.
Training: wash fruits (vegetables).

Rules of the game: The volunteer picks up spoons (forks) and by touch tries to recognize the fruits (vegetables) that the host slips him. You can use potatoes, carrots, onions, pears, tomatoes, cucumbers, etc.

6. Conductor

Number of players: 5 or more people.
Props: not.
Training: Players stand in a circle, one person walks out the door.

Rules of the game: The "conductor" is chosen from the remaining players in the room. He shows how to play musical instruments, and the others repeat all the movements after him. The guessing person enters the room during the "concert", he must determine who the "conductor" is. If he succeeds in doing this in less than three attempts, he gets into a circle, and the former "conductor" goes out the door.

7. Salad

Number of players: 6 or more people.
Props: cards with the names of vegetables / fruits (by the number of players), chairs (one less than the players). The names on the cards can be repeated, for example, 2 apples, 3 pears, etc.
Training: Deal cards to players.

Rules of the game: Everyone sits on chairs, one remains in a circle (he also has a card). The presenter (the one who is standing) shouts out: "Pear!" Those who have a card with this name should change their place. The driver takes a chair and one of the players is left without a seat, he stands in the center of the circle and the game continues. You can shout out two or three names at once. At the word "Salad!" all players are swapped.

8. Who is faster?

Number of players: 10 or more people.
Props: item as a prize (apple, stone, etc.), coin.
Training: Everyone is divided into two teams, stand or sit opposite each other, hide their hands behind the backs of neighbors. The leader stands at one end of the chain, and a prize object is placed at the other.

Rules of the game: The presenter tosses a coin. If "tails" falls out - nothing happens, the coin is tossed again, if "heads" - the extreme player of each team must shake hands with his neighbor. So, along the chain, the signal is transmitted to the other end. The latter must grab the prize. The player who did it first, brings his team a point, transfers again to the end of the chain and the game continues. The winner is the team in which the players change faster.

9. Animated mechanisms

Number of players: 8 or more people.
Props: not.
Training: Players are divided into two or more teams. Each team, secretly from the rivals, decides which mechanism (vacuum cleaner, washing machine, hairdryer, etc.) it will represent.

Rules of the game: Everyone should take part in the performance. You can imitate the sounds of a mechanism, draw dimensions with your hands, but you cannot speak. A team scores a point if it guesses the opponent's mechanism. Those with more points win.

10. We are tired of meowing!

Number of players: 8 or more people.
Props: blindfolds for the number of players, chairs to limit the space.
Training: The players are divided into two teams: one is piglets, the other is kittens.

Rules of the game: Kittens should meow and piglets should grunt. Everyone is blindfolded and mixed together in a circle of chairs. You need to get your team together as soon as possible without leaving the circle.

Like, hello!

What associations do you have with the word "game"? Do you think that all these tops are intended exclusively for kindergarteners, and you yourself have long since passed this age? Let me disagree. If your party is completely soured, you do not know what to do at the party, and it seems that you are tired of each other for a long time, this book is for you. If the sun does not warm, the barbecue is not working and the faces of your friends evoke melancholy - this book is for you. Or maybe you just want to fit into the new company without any problems? No problem! This book is what you need. A party, a disco, a picnic in nature and even a lecture or lesson - you can play everywhere and always! Do not believe? Read on and get ahead! Believe me, very soon you will become the center of any party. All eyes will be turned to you, the people will be drawn to you. Not a single cool and cute character will pass by you. Why? Because you can turn on, relax and have fun without any problems. You will, of course, have to strain yourself, but only in order to learn some simple rules. But then you will forget what boredom is. Your parties will become the most advanced, at the disco you will be snapped up to sit with you at the same desk, people will start lining up! Your parents don't understand you? Invite them to play! You will see that even the most backward and busy people will be drawn into the game with pleasure, and, very likely, you will finally begin to understand each other. Well, if your parents are not at home and “you can already” - all the more do not put off this book! Do you want to be closer with your favorite character, but don't know how to tell him about it? Play, and it may very well be that your relationship will soon become exactly the way you want it!

It's cool to play! It's fashionable to play! It's fun to play!

Tie up sour, gather your friends and play with us!

Hello, crossover!
(Want to meet? Let's play!)

A new school, a new class, a new group at the institute, any unfamiliar company ... Needless to say, it's not easy. There are no topics for conversation, common memories do not connect, they did not really have time to get to know each other. You do not know what to do with yourself, you yawn desperately and think how to get away as soon as possible? Do not hurry. Suddenly, in this very company, which seems to you a stranger, is your future best friend or significant other? Take a closer look - that wall character looks quite interesting. But how do you get to know each other better? Going around and pestering everyone with questions is certainly not an option. The game will help! No complicated adaptations, no impossible actions - and now you yourself will not notice how the tension has gone and everything around is almost your own. Now that you know so much about each other, it is simply impossible to miss something or someone interesting!

MPS (my right neighbor)

The game can be played in any company and in any condition - the quality will not suffer in any way. The only condition is to play once in one squad. You can only repeat it if a newcomer joins the company.

The more people gather, the more interesting the game. To begin with, two leaders and one "victim" are selected. One facilitator explains the rules of the game to the “victim”, and the other to everyone else. The “victim” will have to guess the supposedly hidden person from the rest of the company of the players, asking questions that can only be answered “yes” or “no”. The bottom line is that, in fact, no one makes a guess at anyone, and the players who answer in turn are guided by the "signs" of their neighbor on the right. The confusion of the “victim”, who receives sometimes rather contradictory answers to his questions, is guaranteed to cheer up. The ultimate task of the "victim" is to understand the laws of the game.

You can add some variety to the game by changing the patterns. For example, responding players will describe the person sitting opposite, or through two or three people.

Parallel cross

This game is also suitable for "one-time use" only with one set of participants. The larger the company, the more interesting the game will be.

The presenter (a person who knows the rules) must find out if someone else is familiar with the game, and it is these people to take as his allies. The players sit in a circle, take turns calling the name of the person sitting opposite and say "Cross" or "Parallel", according to the principle of crossed or not crossed legs at the vis-a-vis. The task of those who do not know the rules is to understand the principle and correctly say that - "Cross" or "Parallel" - can be said about the participant opposite. Since poses can change in the process and few players look at their feet, guessing is usually tricky.

Statue of love

It's kind of a trap game, so it's fun to play once with the same squad.

To conduct the game, you need a presenter and two participants (preferably of different sexes). The rest of the players at this time are in another room, from where they are called by the presenter in turn. The first player is invited to make a "statue of love" from two participants. This is usually done quite recklessly, and the most elaborate poses are chosen. After the "statue" is ready, the presenter invites the "sculptor" to take the place of one of the participants. The next player is asked to “fix the statue”. Shoot the action well with the camera - a good mood is guaranteed.

Pharaoh's eye

This is more of a prank than a game, but this event will surely cheer up your company. To play you will need: "Pharaoh" - one of the male guests, a girl - the victim of the rally and "guide" - a person who knows the script. "Pharaoh" lies down on the sofa and pretends to be a mummy. A glass of some cold and viscous liquid is placed at his head (according to experience, sour cream is best suited). At this time, the girl in the next room is blindfolded and announced that now she is a blind girl who came on an excursion to the tomb of the pharaoh. The task of the guide is to exert all his imagination and attract artistry in order to create for the girl the “effect of presence” in the tomb. He must describe their route, help her imagine ancient stones, feel the age-old dust that covers the tomb. At the same time, the audience can help him with various sounds, imitating the fall of stones, creaking and rustling, as far as imagination suffices. And then the guide brings the girl to the Pharaoh. Describe it as colorfully as possible, and then study it properly: “Now we are near the mummy of Pharaoh. This is his leg, this is the thigh ... ”At this time, the girl runs her hand along the leg of the Pharaoh, rising higher and higher. With the words “and this is his eye,” the guide puts the girl's hand into a glass of sour cream. With sufficient persuasiveness of the guide, the effect is indescribable.

Hanging pear

This is also a kind of prank game, guaranteed to cheer up. To conduct it, you need a young man, a girl and two leaders. The young man and the girl disperse to different rooms, each with its own leader. The young man is explained that he will have to go into the room, take a chair and pretend to screw in a light bulb. At the same time, his partner will interfere with him in every possible way. Task: to explain to her that he is doing a necessary and useful thing and that it will soon be light and good. You cannot speak at the same time. In the next room, the girl is explained that her partner will pretend to be a man who has decided to hang himself. Her task is to dissuade him from this decisive step with the help of facial expressions and gestures. Then both participants enter the common room, where grateful spectators who know the essence of the drawing are already waiting for them.

Question answer

Simple and fun game.

Any even number of people can play, it is desirable to maintain an equal ratio of guys and girls, but if it doesn't work out, it doesn't matter.

It is necessary to prepare the inventory in advance - two decks of cards. In one deck there will be cards with questions, in another - with answers.

One player from the pair takes a question card and reads it out loud, the second player - with an answer. Then the answering player asks the next neighbor a question.

The combinations are usually the most unthinkable, a good mood is guaranteed.

Questions:

1. Are you fond of extravagant young people (girls)?

2. Tell me, are you always so cocky?

3. Do you give way in transport?

4. Are you friendly?

5. Tell me, is your heart free?

6. Tell me, do you love me?

7. Do you steal gum from supermarkets?

8. Do you like to give gifts?

9. Do you make mistakes in your life? 10. Tell me, are you jealous?

11. Do you want to have a boyfriend (girlfriend)?

12. Do you often use public transport without a ticket?

13. Do you want something unusual?

14. Tell me, are you ready for anything?

15. How often have you happened to fall out of bed?

17. Do you often find yourself in extreme situations?

18. Do you like to kiss?

19. Can you go overboard with alcoholic drinks?

20. Do you often lie?

21. Do you spend your free time in a fun company?

22. Are you rude to others?

23. Do you like to cook?

24. Would you like to get drunk today?

25. Are you a romantic?

26. Pops suck, rock Foreva?

27. Do you feel dizzy when you drink?

28. Are you lazy?

29. Are you able to buy love with money?

30. Do you like to laugh at others?

31. Would you like my photo?

32. Are you a passionate and sensual person?

33. Do you often borrow money?

34. Have you tried to seduce someone else's boyfriend (girl)?

35. Do you sleep naked?

36. Tell me, do you often eat so much?

37. Do you want to meet me?

38. Have you ever slept in someone else's bed?

39. Tell me, are you an interesting conversationalist?

40. Do you like pickles on Mondays?

41. Do you play sports?

42. Do you often wash in the bathroom?

43. How do you feel about striptease?

44. Do you ever sleep in class?

45. Tell me, are you cowardly?

46. \u200b\u200bDo you like to kiss in public places?

47. What would you say if I kissed you right there?

48. Do you like to dress fashionably?

49. Do you have many secrets?

50. Are you afraid of the policeman?

51. Tell me, do you like me?

52. Do you think that only the truth should be told to your loved one?

53. What would you say if you and I were alone?

54. Would you walk with me through the forest at night?

55. Do you like my eyes?

56. Do you often drink beer?

57. Do you like to interfere in other people's affairs?

Answers:

1. I can't imagine my life without it.

2. I do not answer political questions.

3. I love, but at someone else's expense.

4. No, I'm a very shy person.

5. I find it difficult to answer the truth, because I do not want to ruin my reputation.

6. Only when I feel some weakness.

7. Not here.

8. Ask a more sober one.

9. Why not? With great pleasure!

10. My redness is the brightest answer to this question.

11. Only when I rest.

12. Without witnesses, this case, of course, will go.

13. This opportunity should not be missed.

14. I'll tell you this in bed.

15. Only when you want to go to bed.

16. You can already try it.

17. If it can be done now, then yes.

18. If I am strongly asked about it.

19. I can for hours, especially in the dark.

20. My financial situation rarely allows me to do this.

21. No, I tried it once - it didn't work.

22. Oh yes! This is especially good for me!

23. Damn it! How you guessed it!

24. In principle, no, but as an exception, yes.

25. Only on holidays.

26. When I am drunk (a), and I am always drunk.

27. Only away from your (your) beloved (oh).

28. I will say this in the evening when I make an appointment.

29. Only at night.

30. Only for a decent payment.

31. Only if nobody sees.

32. It's so natural.

33. Always when the conscience orders.

34. But something needs to be done!

35. If there is no other way out.

36. Always when I have a great drink!

37. Well, who doesn't happen to ?!

38. Could you ask a more modest question?

39. If it does not hit the pocket.

40. Do I really look like this?

41. I have a tendency to do this since childhood.

42. These are the best moments of my life.

43. At least all night.

44. On Saturdays this is a necessity for me.

45. I can't say that without a couple of glasses.

46. \u200b\u200bThis has long been my greatest desire.

47. My modesty does not allow me to answer this question.

48. It all depends on the situation.

49. Crazy! With great pleasure!

50. Yes, only within the bounds of decency.

51. Of course, one cannot do without it.

52. This is the main goal of my life.

53. I just can't stand it.

54. I will never refuse such an opportunity.

55. This is not a sin in our time.

56. Still, I am capable of anything.

57. This often happens to me at a party.

On the sofa

A fun, dynamic way to remember the names of new acquaintances. A game for a company of 8-10 people. You will need a sofa that can accommodate half the players and chairs. The chairs are arranged in a semicircle opposite the sofa. The names of the participants are written on the pieces of paper, if there are duplicate names in the company - write surnames or nicknames. Half of the players sit on the sofa, half on chairs. One chair remains free. The papers are shuffled and distributed to the participants. The first to move is the player to the left of which there is a free space. He calls one name, and the one who has a piece of paper with this name in his hands changes to an empty seat and exchanges pieces of paper with the player who called him. Then the procedure is repeated. The task of the team sitting on the chairs is to sit on the sofa, having evicted rivals from there.

Guessing

This game is perfect for a company that wants to get to know each other better. There should be at least 8-10 people playing, the more, the more interesting. The number of guys should match the number of girls.

The rules are very simple: young people leave the room, and girls at this time choose their guys in such a way that all of them are distributed among the girls. Then the girls sit in a row, the first young man enters the room and tries to guess which girl has chosen him. This is done only with the help of your own intuition, you can not ask anything. The girl who chose this young man should try not to betray herself and not react to inquisitive glances. When a guy decides on a choice, he should come up and kiss the girl who, in his opinion, made her choice in his favor. In the event that the young man guessed right, the girl kisses the young man and remains in the row, and the guy remains in the room. If the young man is mistaken (which is most likely to happen), the girl slaps him in the face, and he leaves the room. If a young man chooses a girl who has already been guessed, the young man who remains in the room must kick him out the door. The one who finds his girlfriend last loses.

Situations

This game is a great way to understand some of the personal qualities of your new friends. The presenter calls a couple of players (it is better if the pair is mixed, the young man is a girl) and invites them to act out the situation. Situations can be very diverse, it all depends on your imagination. For example: “You are on an uninhabited island”, “On the street, a drunk emo girl comes up to you and persistently pulls somewhere,” “A friend calls you to a“ male party, ”and you have already made an appointment with a girl," etc. The winner is the most artistic and original couple. Who knows, maybe they will want to continue their acquaintance?

Anti-song song

Many people like to sing, but just singing is not interesting. Let's play! The participants are divided into two teams. One team sings one verse from a song, the other must sing a verse from such a song, the meaning of which will contradict the first. For a start, you can preset the themes of songs or suggest singing songs that contain words that are opposite in meaning. For example: black - white, day - night, water - earth, boy - girl, etc.

Become

It's not always appropriate to ask direct questions, but you want to know about each other. Let's play! The rules are very simple. Participants are invited to line up according to some feature. For example, by date of birth. This means that at the beginning of the line there should be people born in January, behind them - those born in February, and so on. There is only one difficulty - you cannot talk. You need to convey your position to the game partners by gestures, facial expressions and using various improvised means. The signs on which the line is built can be any: hair and eye color, weight, age, sociability, activity, etc. The game will help you get to know each other better, loosen up and unite.

Back lettering

This game is good because the whole holiday lasts, and the more participants, the more interesting it is. The rules are very simple: before the event starts, a piece of paper is attached to each participant's back. During the feast, dancing and other entertainments, the participants come up to each other and write on these sheets their opinions about their "carriers". Towards the end of the party, the sheets are removed, and the messages on them are read aloud.

Looking for common

It is always good and interesting to find a soul mate in an unfamiliar company. Let's make this task easier. The number of participants in this game is from 8 people. All players are divided into pairs, and in the allotted amount of time, the members of the pair must find in each other the maximum number of common features. These signs can be any: external data, place of work or study, family composition, presence or absence of pets, etc. Then the pairs are combined into fours for the same purpose. The merger takes place before the creation of two teams. The winner is the team that will be able to find the maximum number of common features.

Truth or Dare

Another way to get to know each other better. The moderator asks each participant in the game: "Truth or Dare?" The one who chose "truth" must answer any question asked by any player (it is desirable, of course, to answer honestly). The one who chooses the "action" must somehow amuse the other players - dance, sing, tell an anecdote, etc.

I never…

This game is a great way to learn more about each other. Participants take turns saying a phrase that begins with the words "I've never ...". For example: "I have never seen a crocodile." Those players for whom this statement is not true, that is, they saw a crocodile, bend one finger on their hand. The task of the player making the statement is to "knock out" as many participants as possible. The person with the poorest life experience wins, that is, the one who bends all fingers first. The most versatile loses.

Impression

The game is good for companies whose members first met each other. The rules are simple: each player has a piece of paper on his back before the party starts. After a short acquaintance, the participants of the holiday write on these sheets their first impression of the bearer. The writing should be short and, if possible, witty. Shortly before the end of the party, guests are invited to write on the same sheets of the last impression of the person. It will be interesting to compare, and you will also learn a lot of new and unexpected things about yourself.

Mark on history

One of the players is removed from the room. At this time, the rest of the participants in the game leave an autograph, drawing, lipstick mark, fingerprint on sheets of paper - in general, some kind of trace. Then the main player returns. Now he is a "historian" who has to guess who left which imprint. This game really makes you take a closer look at each other.

Rhythm

The game helps to tune in to each other, even if you are not familiar. And if one person hears another, it will be much easier for them to become familiar!

All players sit in a circle and place their right hands on the left knee of the neighbor on the right, and their left hands on the right knee of the neighbor on the left. After that, one of the players (the leader) beats some simple rhythm with his right hand on the knee of the neighbor. The neighbor's task is to convey the rhythm further. Everything would seem simple, but try it - almost never the first time the rhythm returns to the presenter in its original form. The task can be complicated by running two rhythms at the same time, right and left.

Find the bride

This is a pretty fun game that can help you strike up a conversation with an unfamiliar company. All it takes is a few balls of wool or thread. Participants are divided into pairs (preferably mixed: a young man - a girl), the balls are unwound, the ends of one ball are handed over to the members of the pair. After that, the threads of different balls must be carefully entangled. The winner is the couple who is the first to free their thread and, having wound it in a ball, comes to each other.

These fun games and contests aren't just for birthdays. They can be used at any fun celebration - from family celebrations to corporate parties.

It only takes a few ingredients to have a great time: good company and a lot of imagination. You will have to decide on the company yourself, and we will help you with your imagination. Here is the top of the most fun contests, most of which do not require props, you can play them anywhere.

1. "An unexpected find"

A very funny competition, because you can laugh at the participants to your heart's content!

Description of the competition: You need to wrap large pieces of different foods in foil and put them all in a paper bag. The host names the product. The players take turns taking out the foil-wrapped “delicacies” from the bag and taking a bite, no matter what is in there. Then they put it back in the bag and pass it on. If the player does not want to bite, then he is eliminated. The one who got the named product wins, and he gets it as a gift \u003d).

The highlight of the game is "delicacies". The more original they taste, the more interesting it is to observe the reactions of the participants. Examples: onion, garlic, lemon, hot pepper, liver sausage, lard, pie.

Number of players: 5-10, depending on the number of products.

2. "Magic package"

The essence of the competition:hold out to the last.

Description of the competition:participants stand in a circle. A paper bag is placed in the middle of it. Each in turn should go to the bag and pick it up, without using hands and standing on one leg. The highlight of the competition is that the presenter cuts off 5 cm of the bag with each round with scissors. The winner is the one who does not lose his balance, sinking lower and lower.

Number of players: 4-6 people.

3. "Tight tango"

The essence of the competition:hold out on the smallest piece of cloth, continuing to dance tango.

Description of the competition:we choose 2-3 pairs, you can of the same sex. For each pair on the ground, we spread a large size fabric - it can be an old sheet. Participants must dance to the music on this fabric. For a laugh, give each man a flower in his teeth and ask them to look serious.

Fold the fabric in half every 20-30 seconds. The players continue to dance.

This continues until there is absolutely no space left on the fabric. The winner is the couple who continues the dance without touching the floor with their feet.

Number of players:2-3 pairs.

4. "Delicious relay race"

The essence of the competition: come to the finish line first.

Description of the competition: It is necessary to divide the guests into 2 teams of 3-5 people. The first participants are placed a slice of cucumber, chocolate or cookies on their foreheads. It needs to be moved to the chin without using your hands. If he falls, the player starts over. Then the relay is passed to another team member. The first team to finish wins.

Number of players:6-10 people.

5. "King Elephant"

The essence of the competition: do not get confused and become the Elephant King.

Description of the competition: players sit in a circle. The Elephant King is chosen, which is the "head" of the circle. Each participant chooses an animal to portray and a special sign. For example, a worm can wiggle the thumb of its right hand. The Bishop King extends one hand upward.

The first to show his signal is the Elephant King. The next player must show his signal, and then his. The other repeats the signal of the previous one and shows his own. And so in turn. At the end of the circle, the Bishop King must repeat all signals. If someone gets confused, then he sits at the "end" of the circle. The winner is the one who will be in the place of the Elephant King and will not get confused within three circles.

Number of players:up to 11 people.

6. "Classic charades"

The essence of the competition: collect the highest number of points by guessing the catchphrases from the pictures.

Description of the competition: the judge comes up with a famous expression, and the participant of the first team must draw it so that others will guess. For each guessed drawing the teams receive 1 point. The team with the most points wins.

If the opposing team guesses, the participant draws. If the team of the person who draws guesses correctly, they get 2 points, and another participant comes out to draw. If no one guesses, the same player draws the next expression.

Number of players:2-4 teams of 3-5 people and a judge.

7. "Fictional story"

The essence of the competition: joint efforts to come up with a cool story.

Description of the competition: This competition will provide an opportunity to relax at the table, but continue to have fun. The players sit in a circle and take turns, several sentences at a time, tell a funny story. According to the meaning, each sentence should correspond, forming one text. Anyone who laughs or smiles is eliminated. And so on until the very end, until there is a winner.

Number of players: unlimited.

8. "Dynamic racing"

The essence of the competition: find the Item ahead of your rivals.

Description of the competition: players are divided into pairs. We blindfold one of the partners. We put the Subject (whatever) away from the participants, and in the space between them and the Subject we create insignificant barricades. You can use bottles, for example.

Those who stayed in a pair with their eyes open should prompt their partner where the Item is. The latter still has to guess the voice of his partner, among the votes of the opponents' partners.

Number of players: any pair.

9. "Cossacks-robbers in a new way"

The essence of the competition: find the Treasure according to the prompts, ahead of the opposing teams.

Description of the competition: the hosts hide the Treasure and create hints in different colors for the players to find it. Each team chooses its own color and must find only its own clues. Those who find the Treasure first will win. They can be toys, souvenirs, food, and more.

Number of players:2-4 teams of 3-6 people and several leaders.

10. "Bright garland"

The essence of the competition:be the first to create a garland of balls.

Description of the competition:each team is given 10-15 balls and threads. All balloons need to be inflated and made into a garland.

The winner is the team that completes the task efficiently first. The quality is checked by the public with applause.

Number of players:2-4 teams of 4-5 people.