Find where whose shadow is for the middle group. Didactic game "Whose shadow

Didactic games for kindergarten on the topic: "Animals"


Author: Knis Anna Nikolaevna, senior teacher.
Place of employment: MBDOU "Kindergarten No. 3 "Smile", Kalach-on-Don.
Description of work: I bring to your attention didactic games for preschoolers on the topic: "Animals". This material will help educators, children and their parents to consolidate children's knowledge about wild and domestic animals, their cubs in a playful way.

Didactic game: Animals lotto.


Target: Consolidation of children's knowledge about animals, the ability to distinguish and find the right animal.
Didactic material: The playing field (4 pcs.), Divided into 6 squares with images of various animals corresponding to the images on small cards (24 pcs.).






Game progress: Game for children from 3 years old. The game can be played by 3-5 people. Players are given game cards. The host pulls out a small card from a special opaque bag, the player or host calls the animal. Whoever found the corresponding image on his field takes the picture for himself. This continues until one of the participants covers everything with chips. playing field. For children from 5 years old, the game can be complicated. Name the animals depicted on the same playing field in one word.
On the first field are depicted: a cat, a pig, a horse, a cow, a goat, a sheep. These are pets.
On the second field are depicted: deer, squirrel, elk, fox, wild boar, wolf. These are forest animals.
On the third field are depicted: sloth, echidna, platypus, kiwi, iguana, koala. These are Australian animals.
On the fourth field are depicted: a lion, a rhinoceros, a giraffe, a camel, an elephant, a zebra. These are the animals of Africa.
Didactic game "Who lives where?"
Target: Formation of children's skills to correlate the image of animals with their habitat.
Didactic material: Cards with the image of animals 24 pieces (we take from the loto) and two playing fields with the image of a forest and a village.



Game progress: Lay out the cards according to the habitats of animals, domestic in the village, and wild in the forest.
Didactic game "Guess what kind of animal"
Target: Development of the ability to describe animals and recognize them by description.
Didactic material: Animal cards.
Game progress: The teacher gives the children cards with the image of animals. Children do not show their cards to anyone. The teacher offers one child to describe the animal depicted in his picture, or to make a riddle about him. Other children must guess what animal it is.
Didactic game "Collect a picture"
Target: Development logical thinking, outlook, cognitive interest and speech activity.
Didactic material: Cards with the image of animals, cut into several parts.
Game progress: Game for children from 3 years old. Children are given playing cards cut into 2, 3, 4 parts (according to the age and abilities of the child). Having collected the picture, the child tells what animal he has collected.
For example: A dog is a pet.
The bear is a wild animal.
Didactic game "The fifth extra"
Target: Development of skills to classify animals according to essential features.
Didactic material: Cards with the image of 5 animals, 4 of them belong to the same thematic group, and the fifth to another group.
Game progress: The children are given the task: “Look at the pictures, name what is shown on them and determine which animal is superfluous. Name the remaining animals in one word. Each participant eliminates the extra animal in turn. If he makes a mistake or does not complete the task, his version is offered to the next player. For each correctly completed task, they give a chip. The one with the most chips wins.
Cards for the game:
1. Cat, fox, squirrel, wolf, bear. Extra porridge because it is a domestic animal, and the rest are wild animals.


2. Deer, tiger, dog, fox, lion. An extra dog because it is a pet and the rest are wild animals.


3.Pig, sheep, dog, fox, cat. An extra fox because it is a wild animal, and the rest are domestic animals.


4. Horse, zebra, cow, donkey, goat. An extra zebra because it is a wild animal, and the rest are domestic animals.


Didactic game "Whose Tail"
Target: Development of attention, logic, memory, fine motor skills.
Didactic material: Cards with the image of various animals, as well as their tails.
Game progress: The child is given a task. Pick up a tail for each animal and connect the desired pictures with lines. Name which animal has which tail (long, short, fluffy, thick, small, large, etc.).


Didactic game "Whose baby"
Target: Development of observation, attention and analytical skills.
Didactic material: 12 baby animal cards and 2 game boards featuring wild and domestic animals.
Game progress: The children have to help mothers find their babies. Also, when playing, you can fix the concept of big and small, domestic and wild animals in kids. The game can be played from one to four people.




Didactic game "Whose shadow"
Target: Development of logic, thinking and visual memory.
Didactic material: Cards with the image of various animals, as well as their shadows.
Game progress: Invite the child to find where whose shadow is and connect the necessary pictures with lines.


Didactic game "What animals hid in the picture?"
Target: Development of attention, thinking, imagination.
Didactic material: Cards showing the outline of various animals.
Game progress: Invite the child to find and name the animals drawn in the picture.

Marina Vladimirovna Morozova

Dear colleagues!

I bring to your attention the didactic game "Whose shadow?"

This game can be played everywhere. In the group room at the table, in the gym (in my case) as an element of competition.

Purpose of the game:

Determine the shadow of the animal.

Tasks:

Development of attention and visual memory, fine motor skills, dexterity and speed.

Game progress:

(applies to the gym)

The game is played by two teams of eight people each.

At some distance from the teams there are tables with pictures of animals on them. (for each team)


On the opposite side of the gym lie the shadows of these animals. (landmarks)




On command, the first participant runs to the table, takes any animal and runs further to the landmark. Puts the picture of the animal on the corresponding shadow and runs to his team, passing the baton by touching the shoulder of the next participant and so on. The team that quickly and correctly places all the animals wins.


The children enjoyed this relay very much. On the last photo this is especially evident (emotions overwhelm not only children, but also their parents). The teams turned out to be of different ages, because in summer period our groups (however, like in many other kindergartens) unite. But even the little ones did it.

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Target: To teach children to find given silhouettes by overlaying.

Tasks:

Develop cognitive activity.

To develop visual perception, attention, thinking in children.

Develop visual overlay techniques.

Develop mindfulness, observation, memory and perseverance.

Game progress:

1 option. The teacher gives the children colored cards with the image of various objects. Invites the children to look at them. Next, the teacher shows shadow(black and white) any picture. Children must find, among the available cards, the one that matches the desired silhouette and apply shadow to the picture he has.

Option 2. Silhouettes lay out on one side of the table (shadows) pictures, on the other - color images of pictures. The teacher invites the children to decompose the shadows into color pictures.

3 option. Cards with the image of objects and their shadows are turned upside down. The teacher helps the children to correctly connect the object and its silhouette.

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