Test for exceptional memory. Online test that determines the level and state of human memory

Determine your visual memory level by answering our free online psychological test. We tested 146,783 people.

Our test will assess the level of your visual memory. Try to focus and not be distracted. The use of paper and pen, phone and camera is prohibited!

The test contains 10 tasks with increasing difficulty!

Start test online:

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Attention is a clear concentration of consciousness.

It is very important for every person to have good attention, with good attention improves memory, thinking, imagination.

The attention of each person is different, someone quickly navigates, and someone needs time to think, concentrate, some get lost in simple situations.

We invite you to take the attention test. The test consists of ten tasks. Ten seconds are given for each task. If you missed ten seconds, then everything is fine with you, you are an attentive person, if you didn’t meet ten seconds, then you need to practice, solve exercises and take care of your attention.

Test for the development of memory and attention

Test one

Find two "N"s in ten seconds.

Test two

Find in ten seconds, two O without a tail.

Test three

You have ten seconds to find two nines.

Test Four

Find ten twos in ten seconds.

Test Five

Find C in ten seconds.

Test six

In three minutes, find all the numbers in order from 1 to 90.

Test seven

In ten seconds, you need to find a panda among the snowmen.

Test eight

Find the hidden symbol in ten seconds.

Test nine

Find the four numbers 669 in ten seconds. They can be placed in any order.

Test ten

Find the letter Q in ten seconds.

What are your test results. Were you able to meet the time given to you and answer correctly?

If you didn’t succeed the first time, don’t despair, take care of yourself and look at the following exercises, these exercises help develop attention and improve memory. Get busy every day.

Simple exercises to develop good attention and memory

  1. Let's start with the simplest, you need to go to the grocery store. Do not take a cheat sheet with a list of goods with you, write it down and try to remember what you wrote, then go to the store. If the situation is completely hopeless, then take your grocery list with you, but try not to get it out of your bag. Buy as a keepsake, and at the very end, take it out and check if you bought everything or not.
  2. When you talk with employees, with a neighbor in landing, with a girlfriend or friend, try to remember as much as possible: eye color, clothes, some small things were done on clothes or on a person. Listen carefully to what they say to you, delve into every detail. After the conversation, try to remember everything to the smallest detail and scroll more once in your head. So you can train auditory and visual memory.
  3. Train yourself to read, it can be any time during your lunch break or before bed. You can read one to five pages at first, and gradually try to reach at least ten or twenty pages. Read carefully. After you read it, try to retell it in as much detail as possible. If there is no time to retell what you have read, then you can do this while you are eating at home or going to the store.
  4. On the way to work or to the store, you can remember the numbers of houses or the numbers of cars that pass by. This is good for memory training.
  5. Try to remember the price tags in the store for the items you buy. Having memorized the prices, you can compare them with the prices of another store.
  6. If you are preparing a new dish, try to remember it according to the new recipe. You can try to write it from memory, on paper and then check it with the original recipe.
  7. Learn a poem by heart, please your loved one or loved one with it. Learn the words to a new song. On the way to work or to the store, you can hum a new song to yourself.
  8. If you are on foot, try changing your route and taking a different road. Look carefully what new and interesting things you saw while walking, perhaps beautiful houses and unusual signs on shops, maybe beautiful flowers or fluffy blue Christmas trees. When you get home, remember your new route and go over it again in your head. What do you remember about him? What are your impressions of this route? What new did you see?

Exercises for the development of attention and memory

Exercise 1 "Remember and write"

Look carefully and remember the following picture, this picture shows animals, mammals, fish. One minute is given for memorization.

Now close the picture and write on paper from memory all the animals, mammals and fish in alphabetical order.

Write in which direction the animals are looking. If you do not remember all the animals or in not right order then repeat the exercise.

Exercise 2 "Remember and write in the correct order"

Look at the next pyramid, it consists of numbers, one digit is added in each subsequent line. First remember the first three lines, close the pyramid and write the numbers from memory.

Check yourself if you remember everything correctly or not.

Now memorize one more line and write four lines from memory. Each next time add one line and remember.

Remember and write all the numbers of the pyramid in full.

Exercise 3 "Remember and put down dots from memory"

Look at the following picture, it is divided into two parts, circles are drawn at the top of the picture, and there are no circles at the bottom of the picture. Remember in which cells the circles are drawn, close the first picture and draw circles from memory in the second part of the picture. One minute is given for memorization.

Check what you got. If you have mistakes, then repeat the exercise again.

Exercise 4 "Remember the words and write from memory"

In this exercise, there are three columns with different words read and memorize them. One minute is given for memorization. Close the words and write them down on paper from memory in the same order.

See what you got. If you wrote incorrectly, look again carefully and repeat the exercise.

Then look again at the words and close them. Write all the words in alphabetical order. Repeat if necessary.

Exercise 5 "Memorize and draw shapes"

Look at the following picture for one minute. Then close this picture and try to draw these shapes in the same arrangement on the paper.

If you find it difficult to remember all the details, do not be discouraged, take only upper part pictures and try to remember it. Then look at the bottom of the picture and try to draw the details of the bottom picture on paper.

After you draw the details on paper, try to compare with the picture. What did you get? On the bottom part, try to draw the top part of the picture from memory. If there are mistakes, try to repeat the exercise.

Exercise 6 “Remember and write numbers and words from memory”

Look carefully at the picture, ten numbers are drawn here, a word is written under each number. Look carefully at the picture for one minute, then close this picture and try to write all the numbers on paper and write a word under each number.

What did you get? If there are a lot of mistakes, try to remember only the top line from zero to four, then from five to nine.

Compare what you wrote with the picture, if there are mistakes, repeat the exercise.

Exercise 7 "Remember and draw from memory"

Look at the next picture, it shows a clock. Look carefully which numbers are drawn on it more, less, what dashes on the numbers. Look at the picture for one minute, then close the picture and try to draw a clock on paper.

What did you get? If you failed to remember and draw everything completely, divide the clock in half and remember half. Then try to remember the other half and draw it on paper. Repeat if necessary.

Exercise 8 "Remember and write in different colors"

Look at the following exercise, the numbers are written here in two different colors. Look closely at these numbers for one minute and try to remember them.

Close these numbers and try to write everything that you remember on paper. Check yourself, if there are a lot of mistakes, try to remember the first two lines and then write them.

Then try to remember and write the second two lines. If everything is correct, you can practice and write all four lines.

Try to remember the last two lines and write them, and then remember the two lines in the middle and write them too. Do not forget that some numbers are written in red.

Exercise 9 "Remember and continue the pattern from memory"

In this exercise, samples of patterns are given, they must be remembered and continued in the same way as in the example.

First, try to complete the task under the number one.

Remember the pattern under number one, close the pattern and continue to connect the circles according to the pattern for memory. Now look at the pattern pattern under number two. Close the sample and connect the triangles as a keepsake.

After completing the task under the number two, proceed to the task under the number three. Here you need to remember in what order the squares are connected. After you remember, close the picture and try to connect the squares in the same way.

Exercise 10 "Memorize and draw shapes"

Look at the next two pictures for 20 seconds, close them and say how many identical figures are drawn in these pictures. Draw them from memory.

Now look at these two pictures again for 20 seconds and close the pictures.

How many different pictures are shown in these two pictures.

Test yourself. Repeat if necessary.

Educational games for the development of attention

Game 1 "Submarines"

The game "Submarines" develops attention.

Submarines move in the sea in the following directions: left, right, down, up. The question appears on the screen: “Where are the boats pointing?”, “Where are the boats moving?”. Look carefully at the question, at the movement of the boats and their direction. Use the arrows to answer the question correctly. For the correct answer you get points and play further. If you have three incorrect answers, the game ends.

Game 2 Stroop Challenge - Reboot

The main essence of the game is to compare the value of the left card and the color of the right card.

It is necessary to correctly determine the name of the color on the left card matches the color of the text on the right card. If it matches, answer "yes", if it does not match, answer "no". Below are two buttons "yes" and "no". You can use the arrow keys on your keyboard. If you answer correctly, you score points and move on to play.

Game 3 "Red-black Schulte tables"

The game "Red-black Schulte tables" develops attention.

The main essence of the game is to correctly click the black squares in ascending order, and the red squares in descending order.

This game alternates between numbers and buttons. Read the question correctly and press the correct number. First you need to press the minimum black number, then the maximum red number, now again the minimum black number, then the maximum red number, and so on.

Game 4 "Find the figure"

The game "Find the figure" develops attention.

The main essence of the game is to find a pair to the hidden picture.

In this game, many objects are drawn; from them, you need to choose one object that is similar to a given object. If you have chosen correctly, then you score points and play further.

Game 5 "Sharp eye"

The game " keen eye»develops attention.

The main essence of the game is to remember where the bird, ship and sun are and then indicate where they were.

A screen opens for a few seconds, a bird, a ship and the sun are drawn on it. You have to remember where they are. Then the question is displayed: "Click where the ship was." You must indicate where the ship was. Then the question is displayed: "Click where the bird was." You must indicate where the bird was. Then the question is displayed: "Click where the sun was." You must answer where the sun was and so on. If you answered correctly, then score points and play further.

Game 6 "Click in the right order"

The game "Click in the right order" develops attention.

The main essence of the game is to click in order all the numbers in the table in ascending order.

In this game, a table with numbers is drawn. Look carefully and click all the numbers in ascending order. If you hit all the numbers correctly, you score points and continue playing.

Game 7 "Flanking task"

The game "Flanking task" develops attention.

The main essence of the game is to indicate where the bird flies in the center of the flock.

In this game, a flock of birds flies across the sky, you need to determine where the central bird flies. You can answer using the cursor. If you answer correctly, score points and move on.

Game 8 "Airport"

The game "Airport" develops attention.

The main essence of the game is to indicate where the blue plane is flying and where the red one is flying from.

In this game, helicopters, planes and various aircraft fly across the sky. An airplane is drawn in the center, it is necessary to correctly answer the questions posed and indicate: "Where the plane flies" and "Where the plane flies from." If you answer correctly, you score points and play further.

Game 9 "Visual search"

The game "Visual search" develops attention.

The main essence of the game is to find a figure that is not like the others.

This game has different geometric figures, you need to find among all the figures one that is unlike the others. If you answer correctly, then score points and play further.

Game 10 "Click in the correct order plus"

The game "Click in the correct order plus" develops attention.

This game is given a table filled with numbers. To complete the game, you need to find and click all the numbers in ascending or descending order, depending on the task. If the task is: “Click on the numbers in descending order,” then you must first find the largest number and move from it to the smallest. If the task is: “Click on the numbers in ascending order,” then you are looking for the smallest number and moving from it to the largest. But if you missed a number, then life is removed.

Courses for the development of intelligence

In addition to games, we have interesting courses that will perfectly pump your brain and improve intelligence, memory, thinking, concentration:

Development of memory and attention in a child 5-10 years old

The course includes 30 lessons with useful tips and exercises for the development of children. In every lesson useful advice, some interesting exercises, a task for the lesson and an additional bonus at the end: an educational mini-game from our partner. Course duration: 30 days. The course is useful not only for children, but also for their parents.

The secrets of brain fitness, we train memory, attention, thinking, counting

If you want to overclock your brain, improve its performance, pump up memory, attention, concentration, develop more creativity, perform exciting exercises, train in game form and solve interesting puzzles, then sign up! 30 days of powerful brain fitness are guaranteed to you :)

Super memory in 30 days

As soon as you sign up for this course, a powerful 30-day training for the development of super-memory and brain pumping will begin for you.

Within 30 days after subscribing, you will receive interesting exercises and educational games in your mail, which you can apply in your life.

We will learn to memorize everything that may be required in work or personal life: learn to memorize texts, sequences of words, numbers, images, events that occurred during the day, week, month, and even road maps.

Money and the mindset of a millionaire

Why are there money problems? In this course, we will answer this question in detail, look deep into the problem, consider our relationship with money from the psychological, economic and emotional points vision. From the course, you will learn what you need to do to solve all your financial problems, start saving money and invest it in the future.

Speed ​​reading in 30 days

Would you like to read interesting books, articles, mailing lists and so on very quickly.? If your answer is "yes", then our course will help you develop speed reading and synchronize both hemispheres of the brain.

With synchronized, joint work of both hemispheres, the brain begins to work many times faster, which opens up much more possibilities. Attention, concentration, perception speed amplify many times over! Using the speed reading techniques from our course, you can kill two birds with one stone:

  1. Learn to read very fast
  2. Improve focus and concentration speed reading they are extremely important
  3. Read a book a day and finish work faster

We speed up mental counting, NOT mental arithmetic

Secret and popular tricks and life hacks, suitable even for a child. From the course, you will not only learn dozens of tricks for simplified and fast multiplication, addition, multiplication, division, calculating percentages, but also work them out in special tasks and educational games! Mental counting also requires a lot of attention and concentration, which are actively trained in solving interesting problems.

Conclusion:

Attention tests help focus and develop your attention. Take attention tests, solve exercises and play educational games to develop attention. We wish you good luck.

Domino - test (D-48) - an intelligence test, created by A. Anstey in 1943 and designed to measure non-verbal intellectual abilities in people over 12 years old.

Test Description

Domino - the test consists of 44 main tasks and 4 examples. The tasks are arranged in the order of increasing difficulty, established during the design of the methodology. The main element of all test tasks is an image of domino chips arranged in accordance with various patterns. One of the chips (the last one in the row) is “empty” and is indicated by a dotted outline.

The number of chips in tasks is different (from 4 to 14) and increases as you move from task to task. The subject must identify the principle according to which the chips are lined up, and determine the chip that should be placed in the place indicated by the dotted line. Despite the fact that the same stimulus material is used in all tasks, the principles of solution are very diverse. Completing the Domino test does not require mathematical knowledge or arithmetic skills, although the test subject does work with numbers. The first four tasks are used as training.

Process

Before starting work, the subject is informed about the temporary regulation of work. Total time test completion - 25 min. The subject writes down the answers in the form using any recording option - two numbers indicating the number of dots on the last bone can be written with a comma (2.3), a dash (2-3) or as a fraction (2/3), or simply as a two-digit number (23).

10 minutes before the end of the work, the subject is warned about the time remaining at his disposal. Each correct answer is worth 1 point. The maximum score is 44 points.

Rating scale

Primary scores are converted to percentiles or IQ scores. Studies show that this test is practically highly saturated with the G factor and is considered one of the most "clean" in relation to the measurement of this factor. results factor analysis indicate that the indicators of the Domino test are mainly associated with fluid abilities. Knowledge and experience acquired by an individual, or crystallized abilities, affect the results to a lesser extent (V. Miglierini, 1982). The technique has all the advantages of verbal tests. Domino - the test is highly reliable. Thus, the reliability coefficient of test parts, obtained by splitting into two parts, was r = 0.781 - 0.818 in different samples. Reliability coefficient calculated by the Kuder-Richardson formula, r = 0.771 - 0.867. Retest reliability coefficient rt = 0.758.

Discriminativity of 2 test items when comparing 27% of samples of subjects with low and high results was rphi = 0.74. Internal consistency index r = 0.36. Data on construct validity were obtained based on a comparison of the Domino - test with the most common non-verbal tests of general abilities (r = 0.68-0.80), a high correlation of the results of the Domino - test and with test batteries focused on measurement common factors intelligence (V. Miglierini, 1982). When analyzing criterion validity by comparing test results with schoolchildren's performance criteria, the validity coefficients in different samples were distributed within r = 0.31-0.80.

The norms determined for the French and Czech samples turned out to be very close, which indicates the relative stability of the Domino test to interethnic factors. Also, there were no statistically significant differences in the performance of the test by men and women (V. Cherny, T. Kollarik, 1988). In the first years after the development, the test was used only in the army, later it began to be used for the civilian population, the age limits of application were significantly expanded. Today Domino - the test is applied in the field professional advice, school psychodiagnostics. It is effective to combine Domino - a test in a battery with verbal tests. In domestic practice, the Domino test has found application in clinical psychodiagnostics (V. M. Bleikher, I. V. Kruk. Pathopsychological diagnostics. Kiev, 1986).

Domino scale

Anstey (1943) was proposed to replace the Raven matrices. It has been statistically shown that the Domino test is more homogeneous in relation to the so-called G factor according to C. Spearmen (1904). He experimentally found that tests aimed at identifying individual abilities are interconnected by significant positive correlations and came to the conclusion that there is a certain general, general factor G that affects all the variables (tests) studied. The general factor identified by S. Spearmen is interpreted as a plastic function of the central nervous system. Thus, general intelligence is seen as a biologically determined property.

The concept of the general factor is still the subject of discussions of supporters of various 3 directions. In testology, the Domino scale is still considered to be aimed at measuring general (innate) intelligence. Since it is believed that the general factor is especially sensitive to pathological disorders mental activity, the domino scale is regarded as a test particularly suitable for the study of intelligence in psychiatric practice. At the same time, it is also believed that, unlike verbal tests, which also reflect the intellectual level that preceded the disease, the domino scale reflects the level at the time of the study, i.e., again, we are talking about tests with unchanged and variable results.

Of course, the assessment of the results of completing tasks on a test is very one-sided and cannot characterize intelligence in all its manifestations. However, this method is very simple, it does not depend much on the level of general education, it can be easily used not only for individual, but also for mass research, and therefore can be used in a set of methods aimed at characterizing the level of generalization. In addition, the Domino scale can be used for preliminary pre-medical screening - diagnosis of mild mental retardation in the practice of labor examination.

Domino test in the FSB: Sample task









Domino test in the FSB: answers

Answer Answer
1 2/2 23 4/2
2 3/5 24 2/4
3 3/1 25 4/0
4 4/2 26 5/3
5 5/5 27 6/0
6 1/1 28 4/3
7 4/1 29 0/2
8 6/4 30 0/6
9 4/2 31 3/0
10 4/4 32 6/0
11 4/0 33 6/6
12 3/2 34 3/6
13 3/4 35 0/2
14 4/2 36 2/1
15 6/4 37 5/4
16 6/2 38 4/5
17 5/4 39 6/6
18 3/4 40 6/0
19 2/3 41 4/3
20 3/5 42 5/5
21 6/5 43 2/6
22 3/3 44 2/4

Here you can test your short-term visual memory for numbers. After clicking on the link "Check memory for numbers", you will see a table with three rows of numbers, four numbers in each row. You will be given 20 seconds to memorize the numbers, after which you will be redirected to a page with a form for entering memorized numbers. You can initiate the transition to the memorized numbers entry page yourself (if you think that enough time has passed for memorization) by clicking the "Finish" button. It is not necessary to memorize the numbers in order, however, the order is taken into account when checking the result, and the result with the correct sequence (the numbers are in their places) is scored higher.

Checking short-term visual memory for images:

There are many ways to measure short-term memory, one of them is to test short-term memory for images. By clicking on the link to test short-term memory for images, you will be taken to a page with 16 pictures that you should remember in the same way as you did with numbers, in 20 seconds. After the time has expired, you will be taken to the result entry page, where you will see 32 pictures, from which you should choose the ones that you had to remember. Currently available the simplest option short-term memory test for images, in which you can remember the memorized images just by seeing them among the presented pictures of the result entry page. You don't need to follow the order of the images.